Clue Secrets & Spies is a family board game from Hasbro that only loosely uses elements of the classic board game Clue. The goal is to become the best spy you can. You get points for completing missions and spy meetings, moving around the board to different spy cities as you collect items needed to complete missions.
- Basics: For two to six players, ages 9 and up. It takes about 60 minutes to complete the game.
- Designer: The designer of Clue: Secrets & Spies was not credited.
- Publisher: Clue: Secrets & Spies was published by Hasbro in 2009.
- Genre: Clue: Secrets & Spies is a deduction game with a mystery theme.
Clu Secrets & Spies Gameplay in Brief
In Clue: Secrets & Spies, "CLUE" stands for the Criminal League for Ultimate Espionage. Players are international spies trying to intercept Agent Black and stop CLUE's plan for world domination. Players' identities are kept secret (the characters keep the surnames of the classic game: Scarlet, Green, Plum, etc.) as they work to complete missions.
An optional feature originally allowed players to get real-time tips via text messages. However, that function has not worked in a few years, it was promised to be supported only until 2011.
Each player first selects a secret identity, which doesn't come into play until the end of the game. As you play, you will play all of the different agents.
On each turn, you activate an agent that hasn't yet been activated. You can then move the activated player one or two cities on the board and take down a spy item, where they remain attached to that agent. You have the option of giving an item to another player to help you complete the mission. You receive points for completing missions and meetings.
You know from the secret mission card which city on the board you want to end up with, but only when you reach it can you read who you should meet with there via a decoder flashlight.
The player who completes the most missions before being discovered by Agent Black is the winner.
Player Critiques of Clue: Secrets & Spies
People who have bought the game may be disappointed that it shares so little with the classic Clue game, despite its name. However, the opposite is true and people who find the original Clue to be too easy might like this game.
The rules are complicated to read, but once you play the game they turn out to be relatively straightforward. This initial confusion leads to dissatisfaction by some players. Players with a little more sophistication liked the amount of strategy they could use.
The optional text message gimmick was quickly outdated and unsupported, which shows it was probably not a complication that needed to be added to the game.