If you're ever stuck somewhere with no games, but you do have at least one six-sided die, try playing Pig to pass the time.
Best with 2, can work with more. (The downtime between your turns grows longer with each additional player.)
1 six-sided die, score sheet, pen or pencil.
Be the first player to reach 100 points.
On a turn, a player rolls the die repeatedly until either:
- A 1 is rolled
- The player chooses to hold (stop rolling)
If a 1 is rolled, that player's turn ends and no points are earned.
If the player chooses to hold, all of the points rolled during that turn are added to his or her score.
Example 1: Sherri rolls a 3 and decides to continue. She then chooses to roll seven more times (6, 6, 6, 4, 5, 6, 1). Because she rolled a 1, Sherri's turn ends and she earns 0 points.
Example 2: Craig rolls a 6 and decides to continue. He then chooses to roll four more times (3, 4, 2, 6) and decides to hold. Craig earns 21 points for this turn (6+3+4+2+6=21).
When a player reaches a total of 100 or more points, the game ends and that player is the winner.
Use 2 six-sided dice. If a player rolls a single 1, the turn ends and no points are scored. However, if a player rolls double 1s, that counts as 25 points.
Other doubles are worth double points, so that a 2-2 is worth 8 points, 3-3 is worth 12, 4-4 is worth 16, 5-5 is worth 20, and 6-6 is worth 24.
More Pig variants are available at http://cs.gettysburg.edu/projects/pig/piglinks.html.
You can play Pig online against a computer opponent at http://cs.gettysburg.edu/projects/pig/piggame.html.